Former student and 3D artist lands the dream job in game design | VTX

“I’ve played video games all my life,” said Maureen Saverot ’15, MFA ’18. “As soon as I realized this could be my career, I started looking for ways to create games and stories for people.”

Saverot dreamed of having a career she loved, a job that didn’t feel like work, that was fun, creative, and that made her look forward to Mondays. College libraries, along with her degrees from Virginia Tech, helped make that dream a reality, and she landed a job at Bungie as an associate narrative technical designer on Destiny 2, an online multiplayer action video game. free.

As the saying goes, “Choose a job you love and you’ll never have to work a day in your life.”

In 2015, Saverot completed an undergraduate degree in Studio Art, then earned a Masters in Creative Technologies in 2018, both from the College of Architecture and Urban Studies. Soon after, she accepted an emergency hiring position in the Newman Library’s Digital Imaging and Preservation Department and rose through the ranks to faculty member in just three years, at the head of a team of student employees. At the library, Saverot was a technical 3D artist specializing in photogrammetry, a type of 3D scanning that uses hundreds of images and specialized software to create digital models of real-world objects.

“I have loved collaborating with unique collections departments across campus,” Saverot said. “We had a variety of pilots that were so interesting, from clothes to fossils to bugs.”

Saverot enjoyed his work at university libraries, which allowed him to collaborate with the School of Visual Arts, applied research in immersive experiments and simulations, and entomology. It added a wealth of experience to his resume and also taught him a lot about leadership along the way.

“Bungie itself is a AAA game studio, so it’s a bit unusual to jump into smaller studios with no experience, and the university libraries helped me with that,” Saverot said.

Saverot’s job at Bungie is a combination of creative and technical skills, which she says is very fulfilling for her. There, his team collaborates with animators, writers, and 3D artists to create narrative content that expands Destiny’s story. Explicitly, his team is working on creating content for non-player characters (NPCs). “Teams come together to create these amazing storytelling experiences,” Saverot said. “Not just the content creation teams, but also the teams supporting their tools and workflows.”

“Helping create the story experience for players is a dream come true,” Saverot said. “And my new job at Bungie means I’m working on video games every day!”

Saverot wants current creative technology students to remain open-minded about the types of jobs they are qualified for in their future. “Keep an eye out for positions with unusual names that still encompass the skills you’re learning,” Saverot explained. “Expanding your skills to use game engines, scripts, and other technical skills can create new opportunities for you. Follow your dreams and achieve them.

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